February 19, 2015
AQ3D is evolving!
I've been asked to do a little recap of the recent additions to the AQW 3D (now simply being called the AQ3D) Tech Demo here on the good ol' AQW Design Notes.
If you've tried the Tech Demo for yourself recently then you probably know most of this already but if you haven't then here's what you've missed.
1. We have added Battleon.
You can only go into one of the buildings (The Inn), but it's still beautiful and a lot of fun to run around. You can battle trolluks, see where you can climb and chat with everyone.
2. Zhoom was kind enough to add the single most requested feature of the tech demo so far... the ability to jump!
The very minute that jumping was added, people began hopping up on things and making up their own parkour obstacle courses.
3. We added an obstacle course. We wanted to give all these jumping beans something to jump on so Zhoom and Xero whipped up a quickie obstacle course that is pretty fun.
If you win, there's no way out so you actually have to refresh your browser and log back but its still fun to see how fast you can do it. I made a short video of me running the course which you can see below. Can you beat my time?
4. As of today Zhoom is starting to test out new items! Every time you log in your color will be randomized as usual but you might also have a helm, shoulder pauldrons, gloves, a different weapon or maybe just a different hairstyle.
If you haven't gotten the chance to try the Tech Demo out, now is a great time to jump in. There are a LOT of bugs and not much is funnier than a pre-alpha, bugtastic version of a game.
Remember that this is only a TECH DEMO, it's before Beta, it's before Alpha. The game will only keep growing and adding things. If you have questions about the Tech Demo, I made a short FAQ about it which you can read HERE. See you in Battleon!