Design Notes
October 16, 2015
13th Anniversary, AQWorlds, and THE FUTURE
Thank You for 13 Years of Amazing Games!
The first thing I do every single morning when I wake up, is think of all the things in life I am grateful for. Which means I have started every day thinking of you and your fellow players every morning for 13 years. You believe in us and make it possible for us to build amazing video games. You inspire us to keep raising the bar. You stick by our sides when we screw up and when we go through dark times. We have accomplished so many things people said were impossible at the time. I am not sure anyone outside of our gaming community realizes just how insane it is that we have been updating the games for 13 years straight. I am extremely grateful for the incredible and talent team members who creating the new stories, maps, monsters, items, and features in our games. I see them at the lab at 10pm on Friday nights… and online fixing emergency problems at 4am. Our community and staff has real, proven staying power. You should be very proud. If you are reading this, you played an important role in making this happen. From the deepest most sincere place in my heart… thank you. I will never forget it.
Our game studio has a lot of exciting things releasing at the end of this year. But, instead of talking about our new mobile games like AdventureQuest 3D, BioBeasts, or Undead Assault… I want to jump directly to something VERY important for you to hear. The incredible future and evolution of AdventureQuest Worlds! The short version… in 2016 you will be able to play AdventureQuest Worlds on your phone, tablet, and even download & install it on your computer. Sure, you will still be able to play it in your browser too. But needless to say, this is a brilliant move to future-proof your game. The code name for this project is Project Omni: AdventureQuest Worlds. This was always our plan... and the server re-write is naturally the vitally important first step. I look forward to talking about this a lot more with you in the near future.
Thank you again for our first 13 amazing years… raises frothy stein of moglinberry juice may our gaming community grow for 100 more!
BATTLE ON!
October 16, 2015
Double Server Boost Weekend
Happy 13th Anniversary, Artix Entertainment!
To help Artix Entertainment celebrate its 13th anniversary, we have a DOUBLE server boost weekend happening now! Log in all weekend long to get double the rep, xp, gold, and class points all weekend long!
DOUBLE Bonus: EpicDuel's NightWraith just announced the EpicDuel servers are also having a celebratory Double Boost! /cheer
(Hint: with the NEW Ultra OmniKnight Class just released, now is an excellent time to make use of the double Class Points Bonus!)
October 16, 2015
The Shadow DragonGate is OPEN
Artix Entertainment's 13th Multi-Game Anniversary Event WAR Begins!
For several weeks, across our games, the dark council has been tricking you and your fellow players into gathering artifacts from our greatest villains. Why? They used the parts to create a new villain - Vaxen! A warlord powerful enough to conquer entire universes. First… his army is coming for all of ours!
Starting tonight, /join ravenbreak to begin the event that started earlier this month when Dark Loremasters appeared in each of our five main games! See the 13th Anniversary event page with details for events in AdventureQuest, DragonFable, MechQuest, and EpicDuel here!
Ravenbreak War Rewards and Rares Shop!
Talk to Loremaster Maya to access to Ravenbreak Merge Shop and battle to get the merge resources to create gear ripped from the gauntlets of Vaxen's fallen minions! You'll find the 13th Anniversary Rares Shop in your Game Menu until Friday, November 13th!
Ultra OmniKnight Class!
Talk to Ragnar in Battleon or Loremaster Maya in Ravenbreak to get the Ultra OmniKnight Class for 2000 AdventureCoins and begin battling INSTANTLY!
If you want the farmable version, battle to get the war meter to 100% (500,000 turn-ins needed) to unlock the boss battle against Vaxen AND the farming quests for the ULTRA OMNIKNIGHT CLASS!
The quests to farm for the Ultra OmniKnight Class are not daily, and will be available for a full month. For more information, check out the Ultra OmniKnight Skills writeup from Pisces! Players who have unlocked the class are already loving it!
AQWorlds_leserk says: Thanks so much for the Ultra Omniknight Blade and Class. They look so cool and the class is awesome!
NegativeInteger says: The class is actually very interesting. Feels much like Dragon Knight but, requires more thought into playing it.
Ledgends_AE says: Those effects are really unique and i just LOVE IT!
Ultra OmniKnight Blade!
Talk to the Dark Loremaster in Battleon and complete his quests to get the Legend of Vordred item, then use it in the merge shop to instantly create the Ultra OmniKnight Blade! All you need to do to unlock the Ultra OmniKnight Blade in EACH of our five main games is complete the quest for that game's Dark Loremaster... but it is more fun to complete ALL of them!
7th Upholder Still Available!
This year is AQWorlds 7th Birthday! That's means we are once again offering the chance to become an AQW Upholder!
What does a 7th Upholder get?
As a 7th Upholder, you shall receive:
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Exclusive Upholder Class: Sentinel Class!*
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Rare: Paragon Star Sword
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Rare: Mechanical Star Sword
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7th Upholder Character Page Badge
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Infinite bragging rights
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Access to the exclusive Star Sword: Origins zone
Once you become a 7th Upholder, you can easily access these Items in your Book of Lore by clicking your 7th Upholder Badge icon in the Badges tab.
How do I become a 7th Upholder?
All that we ask is that you help support AQW the game undergoes its exciting rebirth!
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When you Upgrade your AQW Membership ANYTIME in the month of October, you will automatically become a legendary 7th Upholder.
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If you are ALREADY an upgraded Legend, and your Membership expires AFTER November 1st, 2015, then you are already a 7th Upholder. Congratulations!
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Check to see when your AQW Membership expires by logging in here.
Please note that only Upgraded Legend Memberships count toward 7th Upholder.
October 17, 2015
Ultra OmniKnight Class
13th Anniversary Class Skills Breakdown!
You’ve fought enemies across multiple different universes, learned to harness the unstable energies from their worlds required to stop them, and earned the right to call yourself an Ultra OmniKnight! Channel powerful auras from their universes through your trusty weapon to ultimately control the ebb and flow of battle.
In order to best enhance your own magical abilities, consider using Wizard or Spellbreaker enhancements for damage, Healer for added survivability, or Luck for extra critical hit damage.
How to Get the Ultra OmniKnight Class!
You can buy the class (and all the extras for once) from Ragnar in Battleon OR when you talk to Loremaster Maya in Ravenbreak until the class goes rare around our NEXT Birthday. However, until the birthday event closes on November 13th, you will be able to EARN the class and all the extras completely free! BUT before you can begin earning the class... the good people of Lore need your help taking out Vaxen's army!
Get the war meter to 100% to unlock the Ultra OmniKnight farming quests (NOT daily), then talk to Loremaster Maya to begin slaying away! There are no dailies this time, just a little effort and you can earn the class as fast or slow as you want! Members get the added bonus of being able to earn the class THREE TIMES faster than non-members.
Just REMEMBER, the chance to earn the class is a special bonus for those of you who were here to help celebrate AE's 13th anniversary and AQW's 7thth birthday! Once the birthday event goes rare in 1 month, then you will no longer be able to earn the class. Don't Worry. 1 month is PLENTY of time for anyone to earn it.
You will need to turn in the quests and re-accept them every time. We've been forced to take this measure to help combat botters so you can thank those people if you find that a little annoying.
Now let's talk about the class a little.
Base Stats for levels 1 and (65)
Strength: 1 (30)
Intellect: 5 (164)
Endurance: 3 (100)
Dexterity: 2 (55)
Wisdom: 2 (75)
Luck: 2 (75)
Suggested Enhancements
Wizard
Spellbreaker
Healer
Luck
Omni Attack
Rank Needed: 0
Mana Cost: 0 Mana
Cooldown: 2 Seconds
Type: Magical
Description: Deals spell damage and has additional effects based on Inverted Light’s aura
Note: Deals 150% spell damage
Ah, it’s just a simple auto attack, right? Wrong! Though you wouldn’t initially think it, a skill so seemingly insignificant that you don’t even need to tap it is literally the most important tool in Ultra OmniKnight’s arsenal. Depending on Inverted Light’s sword aura, this auto attack can dish out some seriously crazy damage or allow the user to survive prolonged periods of time. And if that isn’t impressive enough, it also deals 150% Spell Damage! If this was ice cream, it would be awesome flavored ice cream with extra awesome exploding magical sprinkles on top!
Grand Sweep
Rank Needed: 1
Mana Cost: 20 Mana
Cooldown: 5 Seconds
Type: Magical
Description: Swing your sword in a large arc, crushing anything in its path. Enemies hit by your attack become Crushed, weakening their damage output for 4 seconds.
Note: Deals 70% weapon damage and is always a critical hit. Applies Crushed, weakening enemy damage by 35% for 4 seconds.
This skill acts as a safety cushion for Ultra OmniKight. The stacks from Inverted Light take a while to build up, and sometimes you don’t quite have time to wait for that Heal Over Time to accumulate. Grand Sweep lets you get on your feet by weakening enemy damage and giving you time to stack those auras. Whether you’re trying to suppress enemy damage just long enough to knock it out, using the damage mitigation to cling on to those last few health points, or simply trying to dish out more damage so whatever you’re fighting dies faster, you’ll find that Grand Sweep brings a lot to the (round) table. And if Invictus is active, you can even loop the effects of Crushed so that it never fades!
Inverted Light
Rank Needed: 2
Mana Cost: 45 Mana
Cooldown: 20 Seconds
Type: Magical
Description: Magically enhance your sword with powerful auras. Calling upon the power of light applies Resplendent Aura, a Heal Over Time that grows stronger as you attack more. If Invictus is active, you instead call upon the power of shadow and apply Destructive Aura, increasing your damage output with every strike.
Remember how I mentioned how the auto attack is what really makes this skill shine? Well, this is why. Inverted Light allows Ultra OmniKnight to be one of the most flexible, efficient classes in AQW. Looking to deal raw damage? Try keeping Destructive Aura active for 20 attacks and you’ll see high numbers flying. If you’re in a tough boss fight and your only goal is to survive, apply Resplendent Aura and stack up the Heal Over Time combined with Grand Sweep’s damage debuff to keep yourself around. One thing to note, however: Destructive Aura and Resplendent Aura cannot be active at the same time. If you want to deal damage, you don’t get to heal. And if you want to heal, you have to sacrifice your damage. Luckily it’s easy to change auras, and knowing when to switch auras will be the key to using this class successfully.
Invictus
Rank Needed: 3
Mana Cost: 30 Mana
Cooldown: 15 Seconds
Type: Magical
Description: Your will is unconquerable, as are you. Draw upon the empowering forces of multiple universes to increase your haste, crit chance, and crit damage for 10 seconds.
Note: Increases Haste by 30%, Crit Chance by 20%, and Crit Damage by 10%.
The biggest thing to remember about this skill is this: Using Inverted Light while Invictus is active will apply Destructive Aura. If you’re trying to heal, do NOT use Inverted Light until this skill fades. As for this skill itself, the haste and crit boosts are both hugely welcome buffs. The haste boost increases your auto attack speed so auras stack quicker and allows you to loop this skill and Grand Sweep so their benefits never fade, the crit damage boost increases your overall damage output, and the crit rate boost increases damage and the amount of mana you will ultimately recover. Pretty much the only time you shouldn’t be using this skill is when you’re trying to apply Resplendent Aura.
Omni Blade
Rank Needed: 5
Mana Cost: 40 Mana
Cooldown: 35 Seconds
Type: Magical
Description: Channel the aura enhancing your blade and instantly release the power accumulated from your attacks in one concentrated strike. If Resplendent Aura is active, consumes stacks of Recovery and massively heals the user. If Destructive Aura is active, consumes stacks of Devastation and deals massive damage.
Note: Consumes Destructive Aura and Devastation, or Resplendent Aura and Recovery. If no aura is applied, this skill will deal 0 damage.
Omni Blade really ties the class together. If you want to change auras and time everything just right, or happen to have some spare mana, you can make the most of your current aura stacks before resetting back to 0. If you’re barely hanging on in that tough boss fight but need just a little bit more time, this skill can bring you from the brink of death to nearly full health. If dealing damage has gotten old and it’s time to heal, you’ll certainly go out with a bang if you use this. The cooldown may seem long, so be sure to stack your auras really high to take advantage of all the benefits this skill can offer.
Note: there is currently an invisibility bug with the original Omni Blade skill, so it has been replaced with the Omni Attack's abilities until our coders can look at it on Monday.
Passive Abilities
Aura Specialist
Rank Needed: 4
Type: Passive
Description: Increases spell power by 20% and haste by 10%
Ultra Armor
Rank Needed: 4
Type: Passive
Description: Reduces incoming damage by 25%
Homing Blade
Rank Needed: 10
Type: Passive
Description: Increases accuracy by 30%
Recommended Allies!
When it comes to allies, the first that come to mind are healers like Acolyte, Oracle, and Paladin Highlord. With their support, Ultra OmniKnight never has to switch auras to heal and can consistently deal high damage. Alongside healers, Ultra OmniKnight also appreciates extra damage mitigation from classes like Chaos Slayer, Berserker, and Naval Commander to avoid receiving too much damage. Arachnomancer and Archfiend can weaken enemies and massively increase the damage Ultra OmniKnight can do, while Bard and Legendary Hero provide more consistent stat boosts.
Though it can deal more damage per second than most other classes, Ultra OmniKnight can also serve as a tank. For tough boss battles, classes that deal a lot of damage with minor utility roles such as Alpha Omega and Evolved Dark Caster make excellent allies, allowing Ultra OmniKnight to serve as the dedicated survivor class if they cannot last the entire battle.
Note from Alina
HUGE thanks to Pisces for designing such an AMAZING class, to Memet for the AMAZING Class art, and to Dage the Evil for the EPIC sword art! Check out what some of our players are saying about the class!
AQWorlds_leserk says: Thanks so much for the Ultra Omniknight Blade and Class. They look so cool and the class is awesome!
NegativeInteger says: The class is actually very interesting. Feels much like Dragon Knight but, requires more thought into playing it.
Ledgends_AE says: Those effects are really unique and i just LOVE IT!