Design Notes

April 02, 2018

AQWorlds Patch Notes

Check the list of bug fixes to see what the team has addressed

Reens, Cemaros and the AQW Bug Hunter team are busy squashing the bugs you submit each week to the Bug Tracker at www.Artix.com/bugs.

Check back weekly to see if the bug you reported has been addressed.  Please remember that not all bugs are "easy fixes" so some reported and confirmed bugs from each week may not be on the fixed list as they will require more time or a different person to fix them.

If you would like to know how the reports go from you to fixed, check this page:
http://www.aq.com/lore/guides/BugReportFAQ

Bug fixes: April 2, 2018

  1. Queen Victoria in Swordhaven Castle no longer rolls her eye at you.
  2. LOTS of typos.

 

Extras! -  Bits & Pieces

Hey again!  Yes, it was a really slow week on bugs.  That’s a good thing, isn’t it?  So time to toss out a few things that weren’t enough to make their own post up.

The Super-Fan Swag Token A was AC tagged this weekend, while the B, C and D ones were not.  This was on purpose.  The tag was placed on the A tokens for use in tracking when they are turned in.  Since only the A tokens can be turned in for rep quests, these are the only ones which need to be tracked.

And now for some real odds & ends things about common reports and why details are important.  

Weapon doesn’t fit in hand  -  This should be checked with more than one armour.  There’s a very good chance that it isn’t the weapon at fault, it’s the armour.  The reverse may be true when reporting an armour not grabbing the weapon right.

Daggers with onAttack animations  -  Only the dagger in the main hand will have an animation.  This isn’t an art issue, it’s an engine issue.  Since you are not really carrying two daggers, only the “real” one will transform.  The other one is there just for looks.

Scrolls/Potions (equipped consumables) not working  -  This is another of those wonky things that happens when you sneak new engine level content in.  Sometimes, the scrolls just refuse to cooperate until you relog after obtaining them.  We are looking into making this work better in the rewrite.  

“Backwards” swords  -  Some swords are meant to be held with the blades behind the body.  These swords will usually (but not always!) have the word “Reversed” somewhere in the name.  These are not bugs.  
Some swords are sent in with the file reversed.  This is kind of common due to how they are made.  We don’t always catch that these swords are upside down (or even backwards!) in testing for various reasons like small details, or the name of it.  These may be bugs.


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