Design Notes

September 10, 2018

AQWorlds Patch Notes

Check the list of bug fixes to see what the team has addressed

Reens, Cemaros and the AQW Bug Hunter team are busy squashing the bugs you submit each week to the Bug Tracker at

Please do not send non-release bugs on Twitter.  They will get lost.  Make sure you send bug report forms!

Check back weekly to see if the bug you reported has been addressed.  Please remember that not all bugs are "easy fixes" so some reported and confirmed bugs from each week may not be on the fixed list as they will require more time or a different person to fix them.

If you would like to know how the reports go from you to fixed, check this page:

Bug Fixes:

  1. Serenity in /yulgar and Cinazool in /ontherun have had the buttons with the dead links removed from their apops.
  2. Cutscene “I Will Do My Best” had a bit of animation lag.  De-lagged. Un-lagged?  Fixed!
  3. Some apop changes on Prime Dominus to help with returning to Final and Prime for farming purposes. 

Art Fixes:

  1. Arrow in /pirates that leads to /fotia or /frozenfotia changed to silver to indicate map change instead of room change.

Not Fixed & Why:

Referring back to the ProtoParagon 3017 fix for not holding weapons from last week:
The ProtoParagon 3017 arm not being long enough last week was significantly more involved than just repositioning the armour piece.  The arms (male & female) had to be almost entirely rebuilt.  Due to this, the bit that transformed on the hand were removed.

AdventureQuest 3D HeroMart 2024Calendar Voltaire Album : The Black Labyrinth
AdventureQuest Worlds
Get AdventureCoins! Earn AdventureCoins
Character Lookup
Search Character Page
Artix Web Games
DragonFable MechQuest EpicDuel OverSoul AdventureQuest
Artix Mobile Games
BattleGems BattleGems
BioBeasts BioBeasts
Dragons Dragons
Undead Assault Undead Assault