December 15, 2022
2023 Calendar Class: Paladin Chronomancer
Unlock the exclusive class when you get the 2023 Calendar
When you get the 2023 Calendar from HeroMart, you'll unlock in-game rewards inside AQ3D, AdventureQuest, DragonFable, EpicDuel, and the Paladin Chronomancer Class / Armor set in AQWorlds.
This year’s calendar class combines the damage mitigation themes of a Paladin with the classic Chronomancer Temporal Rift combo to create a defensive support class that can also output an occasional burst of damage!
Paladin Chronomancer Details
Description: Recommended enhancements: Healer, Wizard. With their mighty hammer and shield in hand, Paladin Chronomancers lead the charge into battle, vowing to protect all who fight alongside them.
Mana Regen: Paladin Chronomancers gain mana when they:
* Strike a enemy in combat (more effective on crits)
* Are struck by an enemy in combat
* Are under the effect of Spirits Within (restores 30 mana over 5 seconds)
Hammer of Virtue
Rank needed: 1 / Auto Attack
Max Targets: 1
Cooldown: 2.5 seconds
Swing your hammer down on your target to deliver a mighty blow. Damage dealt is based on your current health. Can’t crit.
Rank needed: 1
Max Targets: 1
Mana Cost: 5
Cooldown: 3 seconds
Open a time portal that emits a wave of holy magic. Deals damage and applies Temporal Rift to yourself for 30 seconds, stacks to 4 and is used for your other abilities. Also applies Ascendancy and Reprisal to your target, reducing their Dodge, Crit Chance, outgoing damage, and defense by 10% for 10 seconds, stacks to 5. If Indomitable is active, applies Radiant Light, a DoT based on your current HP, lasts 8 seconds and doesn't refresh.
Rank needed: 2
Max Targets: 6
Mana Cost: 40
Cooldown: 5 seconds
Use your holy magic to conjure a protective ward. Heals you and your allies based on the number of Temporal Rift stacks you have while applying Holy Shield, increasing physical and magical defense by 25% for 10 seconds. If Guardian Angel is active, it is consumed to apply Intervention, a massive HoT for 5 seconds.
Rank needed: 3
Max Targets: 6
Mana Cost: 20
Cooldown: 40 seconds
The light emanates from within you. Massively heals you and your allies while applying Indomitable, increasing your Endurance by 500% for 5 seconds. Applies Guardian Angel to you and your allies for 15 seconds. The next use of Holy Vow consumes it to apply Intervention for 5 seconds, a massive HoT. Always crits.
Rank needed: 5
Max Targets: 1
Mana Cost: 10
Cooldown: 20 seconds
Unleash the full might of your holy magic. If Temporal Rift is active, deal damage to your target based on the amount you've dealt in up to the past 10 seconds while it was active. Damage scales with each stack of Temporal Rift and consumes those stacks. Applies Divine Reckoning for 10 seconds, a DoT that does more damage the lower your MP is. Also applies Spirits Within, restoring 30 mana over 5 seconds. Undead targets are also stunned for 3 seconds. Can’t crit.
Rank needed: 4
Endurance increased by 50%.
Rank needed: 4
Hit Chance increased by 10% and Defense increased by 20%.
Rank needed: 10
Haste increased by 10% and Healing Power increased by 10%.
Paladin Chronomancer is a relatively simple to use class that brings some very unique properties to the table. While its damage output may not be as high as previous calendar classes, it makes up for it with its incredible survivability tools that are sure to get you and your teammates through the thick of battle.
The core gameplay of the class revolves around stacking Temporal Rift with Radiant Rift to eventually deliver a powerful blow with Divine Retribution. As Divine Retribution’s damage is based on the amount of damage dealt while under the effect of Temporal Rift, you’ll want to be outputting as much damage as possible before using it, that’s where Hammer of Virtue comes in.
Hammer of Virtue is a one of a kind auto attack as its damage is based on the amount of HP you have, rather than your weapon damage. This means that the more HP you have, the more damage the skill does, but the same goes the other way, so if you’re close to death, you’ll end up doing less damage. However, there are plenty of ways to keep your HP topped off. Holy Vow is a low cooldown heal that restores a good chunk of HP at the cost of using a lot of mana (more on this later), while Divine Intervention is a high cooldown, party-wide full heal that also grants you a whopping 500% Endurance buff, which as you may have guessed, significantly increases the damage of Hammer of Virtue for a short period of time while also causing Radiant Rift to apply an HP based DoT for even more damage!
On the support side of things, Radiant Rift applies some significant debuffs to your enemy to severely reduce their damage output, while Holy Vow heals your party members and applies a strong defense buff. But Divine Intervention is where the class really shines. Not only does it grant you a large Endurance buff, it also applies the Guardian Angel aura to you and your party members. While Guardian Angel is active, your next use of Holy Vow consumes it to apply one of the most POWERFUL HoT effects in the game to everyone, so powerful that it could be considered effective temporary invincibility (as long as you don’t get one shot).
How you decide to use Paladin Chronomancer is up to you. Will you use Divine Intervention on cooldown to maximize your Hammer of Virtue and Divine Retribution damage, or will you save it for when your party members are in dire need of healing? Will you continually use Holy Vow to reduce your mana to the point where Divine Retribution’s DoT reaches its strongest, or will you save it for when you’re at max stacks of Temporal Rift and you want to get the largest heals possible? Whether you choose to focus on dealing more damage or healing your teammates, Paladin Chronomancer will get the job done!